Visual Assist X V10.8.2048.0
Move about your code with newfound ease—to any file, method, symbol, or reference in your projects and solutions. Get anywhere from anywhere. Let Visual Assist remember where everything is.
Reduce the complexity of your code, improve its readability, and make it extensible without changing its external behavior. Refactor legacy code, code you inherit, or the first version of your own work.
Access to Refactoring Commands
Refactoring commands are available in menus accessible by keyboard and mouse, and contents of the refactoring menus vary with context. Refactoring is available in the tool windows of Visual Assist, and in the text editor on symbols, selections, and whitespace.
Open a context-aware refactoring menu for the current symbol with the default shortcut Shift+Alt+Q.
context aware refactoring menu
Rename symbols quickly and accurately, in your active project and throughout your solution.
This often-used refactoring renames the definition and declaration of a symbol, all references to it, and optionally, occurrences in comments and strings. A preview of all targets to be renamed is always shown so you are confident the rename does what you expect. Deselect any references you want untouched, and undo the entire operation if you make a mistake.
Rename is available for:
Classes
Enums
Fields
Macros
Methods
Method parameters
Variables
Change the signature of a method from any reference, implementation, or declaration.
Update the signature of a method or function in a simple dialog, and Visual Assist infers the differences between the original and new signatures. Reorder, rename, add, and delete parameters with this powerful refactoring that also updates all references to your method. When renaming a parameter, references to it within the method are also renamed.
Change any or all of the following parts of a signature:
Method name
Return type
Visibility
Parameter names
Parameter types
Parameter order
Number of parameters
Qualifiers
Similar to the rename refactoring, set the scope of the change and preview the set of references that will be refactored.
x
Encapsulate Field
In a single step in C/C++, create implementations of all methods in a class.
Declare a class, then in a single step, create implementations of all of its methods. Declarations and implementations are consistent between headers and source files. Existing implementations are not overwritten or recreated.
create implementations of all methods in a class
and much much more
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SOLIDFILES
http://adf.ly/sngYt
TUSFILES
http://adf.ly/sngaR
Reduce the complexity of your code, improve its readability, and make it extensible without changing its external behavior. Refactor legacy code, code you inherit, or the first version of your own work.
Access to Refactoring Commands
Refactoring commands are available in menus accessible by keyboard and mouse, and contents of the refactoring menus vary with context. Refactoring is available in the tool windows of Visual Assist, and in the text editor on symbols, selections, and whitespace.
Open a context-aware refactoring menu for the current symbol with the default shortcut Shift+Alt+Q.
context aware refactoring menu
Rename symbols quickly and accurately, in your active project and throughout your solution.
This often-used refactoring renames the definition and declaration of a symbol, all references to it, and optionally, occurrences in comments and strings. A preview of all targets to be renamed is always shown so you are confident the rename does what you expect. Deselect any references you want untouched, and undo the entire operation if you make a mistake.
Rename is available for:
Classes
Enums
Fields
Macros
Methods
Method parameters
Variables
Change the signature of a method from any reference, implementation, or declaration.
Update the signature of a method or function in a simple dialog, and Visual Assist infers the differences between the original and new signatures. Reorder, rename, add, and delete parameters with this powerful refactoring that also updates all references to your method. When renaming a parameter, references to it within the method are also renamed.
Change any or all of the following parts of a signature:
Method name
Return type
Visibility
Parameter names
Parameter types
Parameter order
Number of parameters
Qualifiers
Similar to the rename refactoring, set the scope of the change and preview the set of references that will be refactored.
x
Encapsulate Field
In a single step in C/C++, create implementations of all methods in a class.
Declare a class, then in a single step, create implementations of all of its methods. Declarations and implementations are consistent between headers and source files. Existing implementations are not overwritten or recreated.
create implementations of all methods in a class
and much much more
Visual Assist X V10.8.2048.0
ZIPPYSHAREhttp://adf.ly/sngYK
SOLIDFILES
http://adf.ly/sngYt
TUSFILES
http://adf.ly/sngaR
